Stadia on Android desperately needs voice chat and it seems Google is getting closer to releasing it. At least for those that want the feature, that’s the hope.
Stadia is constantly pushing out new games for the library and with that Google is consistently updating the Stadia app. And the most recent update brings the app up to version 3.2. What does it include? not a ton of user-facing stuff, but it seems there is new evidence of continued work on the voice chat feature.
So that suggests that Google is in fact getting closer to releasing the capability. When and if it finally arrives, playing games with friends will be a whole lot easier. Specifically when engaging in multiplayer content. Because the last thing you want to do is go into a large group activity and not have proper or efficient communication with your teammates.
Voice chat in Stadia for Android may have separate volume levels
Typically this is something which you can adjust with a headset, but it looks like the Stadia for Android voice chat feature may have separate volume levels.
References found within the code of the most recent version of the Stadia app talk about volume levels for game and party. Which should mean that you’ll be able to adjust both volume levels independently of each other.
This can be an imperative thing to have if you use voice chat for more strategic communication. Like in Destiny 2 raids or in large-scale battle royale matches in PUBG. Without this, you’d be left turning the volume down for the game and have to deal with lower volume in chat as well.
Which isn’t really all that useful. This way you can turn the voice chat up and the game volume down till you have a good balance. Allowing you to hear crucial in-game audio, like player footsteps, while also hearing your teammates more clearly.
Keyboard and mouse support for Android? Perhaps…
There is a tiny bit of evidence that points to keyboard and mouse support for Stadia on Android in some capacity. However, it isn’t clear if this is meant to be something user-facing.
It’s possible that Google is baking this into the app as something that is supposed to be used internally for testing purposes. But that also means it’s possible this could be something for users, too. If the latter is what this is meant to be, then down the line Stadia users on Android may be able to use the keyboard and mouse inputs to control games.
You can currently use KBM to play games on Stadia, but only through the Chrome browser on Chromebooks, Windows PCs, and Mac computers. Whereas Android has controller support and touch controls, while the Chromecast Ultra only has controller support.
This would be an interesting way to allow player input for mobile devices. But again, keep in mind that it isn’t clear if Google is actually working on bringing this feature to users.
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Source: ndroidheadlines.com