{"id":12744,"date":"2023-06-01T21:01:27","date_gmt":"2023-06-01T19:01:27","guid":{"rendered":"http:\/\/plus.maciejpiasecki.info\/index.php\/2023\/06\/01\/experience-bulletstorm-in-vr-when-it-launches-later-this-year\/"},"modified":"2023-06-01T22:03:51","modified_gmt":"2023-06-01T20:03:51","slug":"experience-bulletstorm-in-vr-when-it-launches-later-this-year","status":"publish","type":"post","link":"https:\/\/plus.maciejpiasecki.info\/index.php\/2023\/06\/01\/experience-bulletstorm-in-vr-when-it-launches-later-this-year\/","title":{"rendered":"Experience Bulletstorm in VR when it launches later this year"},"content":{"rendered":"<p>Bulletstorm is coming to VR headsets. Remember Bulletstorm? The crazy first-person shooter that allowed for some hugely satisfying trick shots when killing enemies? If you never played it, you definitely missed out on a fun time. It\u2019s developed by People Can Fly, the same studio behind recent titles like Outriders, as well as franchises like Gears of War.<br \/>\nBulletstorm was first released for PS3, Xbox 360, and PC back in 2011. It wasn\u2019t exactly a mega success and in fact, did quite poorly commercially. Reaching only around 1 million copies sold by 2013, two years after its release. That\u2019s, not a lot. Compare that to games like Elden Ring, which has sold more than 20 million copies in a year. The point is, Bulletstorm did not sell well. And that\u2019s a shame, because it was great. Fast forward a few years and the game was re-released in the \u2018Full Clip Edition\u2019 that had upgraded graphics and support for 4K visuals.<br \/>\nThis version seems to be much more well-received (at least by fans), having a \u201cvery positive\u201d rating on Steam. And now, you\u2019ll get to experience all that insane, creative killing action while listening to your loudmouth crew in VR.<br \/>\nBulletstorm VR retains everything from the original game<br \/>\nIf you loved the original game (or you\u2019re now intrigued and want to play the VR version), strap in for some good news because the devs aren\u2019t really changing anything in terms of content. People Can Fly Creative Director Bartosz Kmita says \u201cBulletstorm VR retains everything players loved about the original Bulletstorm.\u201d This means everything is being retained to provide a new take on the same experience.<br \/>\nAnd that means the VR version is losing none of the awesome features. Most of all the skillshot system that rewarded players with skill points for creative kills. The more creative the kill, the more skill points your received. All of that stays in. Except now, you can do it in virtual reality.<br \/>\nBulletstorm VR is being developed by Inuvo (a People Can Fly studio) and is being published by People Can Fly. The game releases later in 2023 for PC via Steam. It\u2019ll also be available for Meta Quest 2 (and probably Meta Quest 3) as well as PS4 and PS5 via PS VR and PS VR2.<br \/>\nThe post Experience Bulletstorm in VR when it launches later this year appeared first on Android Headlines.&#013;<br \/>\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/plus.maciejpiasecki.info\/wp-content\/uploads\/2023\/06\/Bulletstorm-VR.jpg\" width=\"1600\" height=\"900\">&#013;<br \/>\nSource: ndroidheadlines.com&#013;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bulletstorm is coming to VR headsets. Remember Bulletstorm? The crazy first-person shooter that allowed for some hugely satisfying trick shots [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":12745,"comment_status":"false","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-12744","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-bez-kategorii"],"_links":{"self":[{"href":"https:\/\/plus.maciejpiasecki.info\/index.php\/wp-json\/wp\/v2\/posts\/12744","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/plus.maciejpiasecki.info\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/plus.maciejpiasecki.info\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/plus.maciejpiasecki.info\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/plus.maciejpiasecki.info\/index.php\/wp-json\/wp\/v2\/comments?post=12744"}],"version-history":[{"count":1,"href":"https:\/\/plus.maciejpiasecki.info\/index.php\/wp-json\/wp\/v2\/posts\/12744\/revisions"}],"predecessor-version":[{"id":12746,"href":"https:\/\/plus.maciejpiasecki.info\/index.php\/wp-json\/wp\/v2\/posts\/12744\/revisions\/12746"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/plus.maciejpiasecki.info\/index.php\/wp-json\/wp\/v2\/media\/12745"}],"wp:attachment":[{"href":"https:\/\/plus.maciejpiasecki.info\/index.php\/wp-json\/wp\/v2\/media?parent=12744"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/plus.maciejpiasecki.info\/index.php\/wp-json\/wp\/v2\/categories?post=12744"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/plus.maciejpiasecki.info\/index.php\/wp-json\/wp\/v2\/tags?post=12744"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}